Searched refs:max_wait_time_ms (Results 1 – 7 of 7) sorted by relevance
99 int max_wait_time_ms = reader.GetNum<uint8_t>(); in FuzzOneInput() local102 max_wait_time_ms] { in FuzzOneInput()104 max_wait_time_ms, keyframe_required, task_queue.get(), in FuzzOneInput()
81 VCMEncodedFrame* VCMReceiver::FrameForDecoding(uint16_t max_wait_time_ms, in FrameForDecoding() argument90 jitter_buffer_.NextCompleteFrame(max_wait_time_ms); in FrameForDecoding()144 max_wait_time_ms - in FrameForDecoding()
215 VCMEncodedFrame* VCMJitterBuffer::NextCompleteFrame(uint32_t max_wait_time_ms) { in NextCompleteFrame() argument225 clock_->TimeInMilliseconds() + max_wait_time_ms; in NextCompleteFrame()226 int64_t wait_time_ms = max_wait_time_ms; in NextCompleteFrame()
49 VCMEncodedFrame* FrameForDecoding(uint16_t max_wait_time_ms,
82 void FrameBuffer::NextFrame(int64_t max_wait_time_ms, in NextFrame() argument90 clock_->TimeInMilliseconds() + max_wait_time_ms; in NextFrame()
66 void NextFrame(int64_t max_wait_time_ms,
102 VCMEncodedFrame* NextCompleteFrame(uint32_t max_wait_time_ms);