Searched refs:max_graphics_shader_group_count (Results 1 – 2 of 2) sorted by relevance
373 pub max_graphics_shader_group_count: Option<u32>, field944 …x_geometry_total_output_components : Default :: default () , max_graphics_shader_group_count : Def… in default()949 … () , max_graphics_shader_group_count : [properties_ffi . properties_device_generated_commands_nv … in from()
13849 pub max_graphics_shader_group_count: u32, field13865 max_graphics_shader_group_count: u32::default(), in default()13912 pub fn max_graphics_shader_group_count(mut self, max_graphics_shader_group_count: u32) -> Self { in max_graphics_shader_group_count() method13913 self.inner.max_graphics_shader_group_count = max_graphics_shader_group_count; in max_graphics_shader_group_count()