Searched refs:matrix_dvec3_dvec4_input_use_arr (Results 1 – 1 of 1) sorted by relevance
16692 static const GLchar *matrix_dvec3_dvec4_input_use_arr = " if (TYPE(0) == gokuINDEX[0])\n" in test() local17018 … var_use = Utils::Shader::VERTEX == stage ? matrix_dvec3_dvec4_input_use_arr : "\n"; in test()