Searched refs:makeConditionalReturnInFuncCase (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderReturnTests.cpp | 138 ShaderReturnCase *makeConditionalReturnInFuncCase(Context &context, const char *name, const char *d… in makeConditionalReturnInFuncCase() function 377 addChild(makeConditionalReturnInFuncCase(m_context, name.c_str(), description.c_str(), in init()
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderReturnTests.cpp | 166 ShaderReturnCase *makeConditionalReturnInFuncCase(Context &context, const char *name, const char *d… in makeConditionalReturnInFuncCase() function 397 addChild(makeConditionalReturnInFuncCase(m_context, name.c_str(), description.c_str(), in init()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderReturnTests.cpp | 139 de::MovePtr<ShaderReturnCase> makeConditionalReturnInFuncCase(tcu::TestContext &context, const std:… in makeConditionalReturnInFuncCase() function 385 … makeConditionalReturnInFuncCase(m_testCtx, name, (ReturnMode)returnMode, isFragment == 0)); in init()
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