Searched refs:m_vertex_array_object (Results 1 – 2 of 2) sorted by relevance
120 , m_vertex_array_object(0) in APIErrors()198 gl.genVertexArrays(1, &m_vertex_array_object); in iterate()201 gl.bindVertexArray(m_vertex_array_object); in iterate()293 if (m_vertex_array_object) in iterate()295 gl.deleteVertexArrays(1, &m_vertex_array_object); in iterate()297 m_vertex_array_object = 0; in iterate()1468 gl.bindVertexArray(m_vertex_array_object); in testInstanced()1531 gl.bindVertexArray(m_vertex_array_object); in testInstanced()2292 , m_vertex_array_object(0) in CaptureVertexInterleaved()2566 gl.genVertexArrays(1, &m_vertex_array_object); in createVertexArrayObject()[all …]
95 glw::GLuint m_vertex_array_object; member in gl3cts::TransformFeedback::APIErrors388 glw::GLuint m_vertex_array_object; member in gl3cts::TransformFeedback::CaptureVertexInterleaved