Searched refs:m_vertexArrayBinding (Results 1 – 2 of 2) sorted by relevance
391 , m_vertexArrayBinding(DE_NULL) in ReferenceContext()2595 …VertexArray *vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clientVerte… in setBufferBinding()2645 …const VertexArray *vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clien… in getBufferBinding()3838 if (m_vertexArrayBinding) in bindVertexArray()3839 m_vertexArrays.releaseReference(m_vertexArrayBinding); in bindVertexArray()3841 m_vertexArrayBinding = vertexArrayObject; in bindVertexArray()3881 …RC_IF_ERROR(m_vertexArrayBinding != DE_NULL && m_arrayBufferBinding == DE_NULL && pointer != DE_NU… in vertexAttribPointer()3888 rc::VertexArray &vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribPointer()3917 …RC_IF_ERROR(m_vertexArrayBinding != DE_NULL && m_arrayBufferBinding == DE_NULL && pointer != DE_NU… in vertexAttribIPointer()3920 rc::VertexArray &vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribIPointer()[all …]
1174 rc::VertexArray *m_vertexArrayBinding; member in sglr::ReferenceContext