Searched refs:m_unordered_elements_instanced_data (Results 1 – 2 of 2) sorted by relevance
2023 , m_unordered_elements_instanced_data(0) in GeometryShaderRenderingLinesCase()2088 unordered_elements_data_ptr = &m_unordered_elements_instanced_data; in GeometryShaderRenderingLinesCase()2497 if (m_unordered_elements_instanced_data != NULL) in ~GeometryShaderRenderingLinesCase()2499 delete[] m_unordered_elements_instanced_data; in ~GeometryShaderRenderingLinesCase()2501 m_unordered_elements_instanced_data = NULL; in ~GeometryShaderRenderingLinesCase()3096 return instanced ? m_unordered_elements_instanced_data : m_unordered_elements_noninstanced_data; in getUnorderedElementsDataBuffer()3821 , m_unordered_elements_instanced_data(0) in GeometryShaderRenderingTrianglesCase()3886 unordered_elements_data_ptr = &m_unordered_elements_instanced_data; in GeometryShaderRenderingTrianglesCase()4171 if (m_unordered_elements_instanced_data != NULL) in ~GeometryShaderRenderingTrianglesCase()4173 delete[] m_unordered_elements_instanced_data; in ~GeometryShaderRenderingTrianglesCase()[all …]
391 unsigned char *m_unordered_elements_instanced_data; member in glcts::GeometryShaderRenderingLinesCase547 unsigned char *m_unordered_elements_instanced_data; member in glcts::GeometryShaderRenderingTrianglesCase