Searched refs:m_transform_feedback_buffer_id (Results 1 – 2 of 2) sorted by relevance
3310 , m_transform_feedback_buffer_id(0) in GPUShaderFP64Test2()3344 if (0 != m_transform_feedback_buffer_id) in deinit()3347 gl.deleteBuffers(1, &m_transform_feedback_buffer_id); in deinit()3348 m_transform_feedback_buffer_id = 0; in deinit()4412 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_transform_feedback_buffer_id); in testBegin()4419 …bindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_transform_feedback_buffer_id, 0 /* … in testBegin()4556 gl.genBuffers(1, &m_transform_feedback_buffer_id); in testInit()4621 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_transform_feedback_buffer_id); in verifyResults()4717 if (0 != m_transform_feedback_buffer_id) in deinit()4720 gl.deleteBuffers(1, &m_transform_feedback_buffer_id); in deinit()[all …]
545 glw::GLuint m_transform_feedback_buffer_id; member in gl4cts::GPUShaderFP64Test2783 glw::GLuint m_transform_feedback_buffer_id; member in gl4cts::GPUShaderFP64Test3