Searched refs:m_textureCubeArray (Results 1 – 1 of 1) sorted by relevance
332 glu::TextureCubeArray *m_textureCubeArray; member in deqp::Functional::TextureShadowLodTestCase346 , m_textureCubeArray(DE_NULL) in TextureShadowLodTestCase()355 delete m_textureCubeArray; in ~TextureShadowLodTestCase()634 m_textureCubeArray = in initTexture()639 m_textureCubeArray->getRefTexture().allocLevel(level); in initTexture()640 … tcu::PixelBufferAccess levelAccess = m_textureCubeArray->getRefTexture().getLevel(level); in initTexture()659 … const tcu::PixelBufferAccess access = m_textureCubeArray->getRefTexture().getLevel(level); in initTexture()678 m_textureCubeArray->upload(); in initTexture()698 m_textures.push_back(TextureBinding(m_textureCubeArray, m_textureSpec.sampler)); in initTexture()