Searched refs:m_testConfiguration (Results 1 – 2 of 2) sorted by relevance
448 , m_testConfiguration(testConfiguration) in GeometryShaderPrimitiveCounter()475 …for (unsigned int nDrawnPrimitive = 0; nDrawnPrimitive < m_testConfiguration.m_numberOfDrawnPrimit… in checkResult()487 … << (m_testConfiguration.m_numberOfDrawnPrimitives * m_maxGeometryOutputVertices * in checkResult()541 m_maxGeometryOutputVertices / m_testConfiguration.m_numberOfVerticesPerOneOutputPrimitive; in createAndBuildProgramWithFeedback()544 …m_maxGeometryOutputVertices = n_loop_iterations * m_testConfiguration.m_numberOfVerticesPerOneOutp… in createAndBuildProgramWithFeedback()554 …GetGeometryShaderCode(max_vertices_string, m_testConfiguration.m_layoutIn, m_testConfiguration.m_l… in createAndBuildProgramWithFeedback()555 … m_testConfiguration.m_emitVertexCodeForGeometryShader, n_loop_iterations_string); in createAndBuildProgramWithFeedback()636 gl.beginTransformFeedback(m_testConfiguration.m_feedbackMode); in drawAndGetFeedback()667 gl.drawArrays(m_testConfiguration.m_drawMode, 0, /* first */ in drawFunction()668 m_testConfiguration.m_numberOfDrawnPrimitives * in drawFunction()[all …]
114 DataPrimitiveIDInCounter m_testConfiguration; member in glcts::GeometryShaderPrimitiveCounter