Home
last modified time | relevance | path

Searched refs:m_sampling_function (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp4588 m_sampling_function = sampling_function;
4599 …test.getPassThroughVertexShaderCode(format.m_sampler_type, m_sampling_function, pass_through_verte…
4601 test.getPassThroughTesselationControlShaderCode(format.m_sampler_type, m_sampling_function,
4604 …test.getSamplingComputeShaderCode(format.m_sampler_type, m_sampling_function, sampling_compute_sha…
4606 …test.getSamplingFragmentShaderCode(format.m_sampler_type, m_sampling_function, sampling_fragment_s…
4608 …test.getSamplingGeometryShaderCode(format.m_sampler_type, m_sampling_function, sampling_geometry_s…
4610 test.getSamplingTesselationControlShaderCode(format.m_sampler_type, m_sampling_function,
4613 test.getSamplingTesselationEvaluationShaderCode(format.m_sampler_type, m_sampling_function,
4616 …test.getSamplingVertexShaderCode(format.m_sampler_type, m_sampling_function, sampling_vertex_shade…
4664 if (it->m_sampling_function == function)
H A DesextcTextureCubeMapArraySampling.hpp412 shaderCollectionForSamplingRoutine() : m_sampling_function(Texture) in shaderCollectionForSamplingRoutine()
433 samplingFunction m_sampling_function; member in glcts::TextureCubeMapArraySamplingTest::shaderCollectionForSamplingRoutine