Searched refs:m_result_for_fragment_shader (Results 1 – 1 of 1) sorted by relevance
11042 bool m_result_for_fragment_shader; member in gl4cts::__anonf7c7fa4f0111::ImageLoadStoreUniformLimitsTest11052 , m_result_for_fragment_shader(false) in ImageLoadStoreUniformLimitsTest()11083 if ((false == m_result_for_combined) || (false == m_result_for_fragment_shader) || in Run()11143 …m_result_for_fragment_shader = !doesProgramLink(fragment_shader_code, 0 /* geometry_shader_code */, in testFragmentShaderStage()11147 if (false == m_result_for_fragment_shader) in testFragmentShaderStage()