Searched refs:m_renderingTargetSize_uniform_location (Results 1 – 2 of 2) sorted by relevance
173 glw::GLuint m_renderingTargetSize_uniform_location; member in glcts::GeometryShaderRenderingCase
527 , m_renderingTargetSize_uniform_location(0) in GeometryShaderRenderingCase()794 gl.uniform2i(m_renderingTargetSize_uniform_location, rt_width, rt_height); in executeTest()983 …m_renderingTargetSize_uniform_location = gl.getUniformLocation(m_po_id, "renderingTargetSize… in initTest()