Searched refs:m_renderbuffer_name (Results 1 – 1 of 1) sorted by relevance
64 EXPECT_EQ(GL_FALSE, gl->glIsRenderbuffer(m_renderbuffer_name)); in defaultStateCheck()69 EXPECT_EQ(GL_TRUE, gl->glIsRenderbuffer(m_renderbuffer_name)); in changedStateCheck()71 m_renderbuffer_name)); in changedStateCheck()92 gl->glGenRenderbuffers(1, &m_renderbuffer_name); in stateChange()93 gl->glBindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer_name); in stateChange()112 GLuint m_renderbuffer_name = 0; member in gfxstream::gl::__anon11e2b76d0111::SnapshotGlRenderbufferTest