Searched refs:m_render_primitives (Results 1 – 2 of 2) sorted by relevance
1094 , m_render_primitives(0) in FunctionalTest()1878 m_render_primitives = 0; in configureVAO()2092 m_render_primitives = n_primitives_total; in configureVAO()2301 …for (glw::GLint n_primitive_index = 0; n_primitive_index < m_render_primitives; n_primitive_index+… in executeRenderTest()2537 DE_ASSERT(m_render_primitives % 9 == 0); in executeRenderTest()2553 DE_ASSERT(glw::GLsizei(n_culled_primitives_real) == m_render_primitives / 3); in executeRenderTest()2564 …glw::GLint one_third_of_rendered_primitives = (m_render_primitives - n_culled_primitives_real) / 3; in executeRenderTest()2586 DE_ASSERT(glw::GLsizei(n_culled_primitives_real) == m_render_primitives * 2 / 3); in executeRenderTest()2597 …glw::GLint one_third_of_rendered_primitives = (m_render_primitives - n_culled_primitives_real) / 3; in executeRenderTest()
194 glw::GLsizei m_render_primitives; member in glcts::CullDistance::FunctionalTest