Searched refs:m_reference_compressed_rectangle (Results 1 – 2 of 2) sorted by relevance
9361 , m_reference_compressed_rectangle(DE_NULL) in SubImageErrorsTest()9632 … m_reference_compressed_rectangle = new glw::GLubyte[m_reference_compressed_rectangle_size]; in Prepare()9634 gl.getCompressedTexImage(GL_TEXTURE_RECTANGLE, 0, m_reference_compressed_rectangle); in Prepare()10772 …m_reference_compressed_rectangle) /* Do test only if rectangle compressed texture is supported by … in Test2DCompressed()10776 … m_reference_compressed_rectangle_size, m_reference_compressed_rectangle); in Test2DCompressed()11018 if (DE_NULL != m_reference_compressed_rectangle) in Clean()11020 delete[] m_reference_compressed_rectangle; in Clean()11022 m_reference_compressed_rectangle = NULL; in Clean()
6496 glw::GLubyte *m_reference_compressed_rectangle; member in gl4cts::DirectStateAccess::Textures::SubImageErrorsTest