Searched refs:m_ref_patch_attributes (Results 1 – 2 of 2) sorted by relevance
2206 m_ref_patch_attributes[0] = 0.0f; in TessellationShaderTessellationMaxInOut()2207 m_ref_patch_attributes[1] = 0.0f; in TessellationShaderTessellationMaxInOut()2208 m_ref_patch_attributes[2] = 0.0f; in TessellationShaderTessellationMaxInOut()2209 m_ref_patch_attributes[3] = 0.0f; in TessellationShaderTessellationMaxInOut()2411 …compareValues("Per-patch components test ", m_ref_patch_attributes, 1 /* amount of output vectors … in iterate()2745 m_ref_patch_attributes[0] = 0.0f; in initReferenceValues()2746 m_ref_patch_attributes[1] = 0.0f; in initReferenceValues()2747 m_ref_patch_attributes[2] = 0.0f; in initReferenceValues()2748 m_ref_patch_attributes[3] = 0.0f; in initReferenceValues()2752 m_ref_patch_attributes[i % 4] += (glw::GLfloat)i; in initReferenceValues()
454 … glw::GLfloat m_ref_patch_attributes[4]; /* reference values for max per-patch attributes case 2 */ member in glcts::TessellationShaderTessellationMaxInOut