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Searched refs:m_pipelineLayoutInput (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassSubpassDependencyTests.cpp3064 PipelineLayoutWrapper m_pipelineLayoutInput; member in vkt::__anonc414995a0111::SingleAttachmentTestInstance
3301 m_pipelineLayoutInput = in setup()
3447 … .setupPreRasterizationShaderState(viewports, scissors, m_pipelineLayoutInput, *m_renderPass0, 0u, in setup()
3450 ….setupFragmentShaderState(m_pipelineLayoutInput, *m_renderPass0, 0u, fragmentShaderModuleSolidColo… in setup()
3452 .setMonolithicPipelineLayout(m_pipelineLayoutInput) in setup()
3460 … .setupPreRasterizationShaderState(viewports, scissors, m_pipelineLayoutInput, *m_renderPass0, 0u, in setup()
3463 … .setupFragmentShaderState(m_pipelineLayoutInput, *m_renderPass0, 0u, fragmentShaderModuleInputAtt) in setup()
3465 .setMonolithicPipelineLayout(m_pipelineLayoutInput) in setup()
3748 …vkd.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelineLayoutInput, 0u, … in drawThatUsesInputAttachment()
3770 …vkd.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelineLayoutInput, 0u, … in drawThatUsesInputAttachment()