Searched refs:m_noninstanced_unordered_arrays_bo_id (Results 1 – 2 of 2) sorted by relevance
522 , m_noninstanced_unordered_arrays_bo_id(0) in GeometryShaderRenderingCase()623 if (m_noninstanced_unordered_arrays_bo_id != 0) in deinit()625 gl.deleteBuffers(1, &m_noninstanced_unordered_arrays_bo_id); in deinit()627 m_noninstanced_unordered_arrays_bo_id = 0; in deinit()734 gl.bindBuffer(GL_ARRAY_BUFFER, m_noninstanced_unordered_arrays_bo_id); in executeTest()884 gl.genBuffers(1, &m_noninstanced_unordered_arrays_bo_id); in initTest()939 … (is_instanced) ? m_instanced_unordered_arrays_bo_id : m_noninstanced_unordered_arrays_bo_id; in initTest()
168 glw::GLuint m_noninstanced_unordered_arrays_bo_id; member in glcts::GeometryShaderRenderingCase