Searched refs:m_max_cubeMapTextureSize (Results 1 – 2 of 2) sorted by relevance
101 m_max_cubeMapTextureSize = 0; in GL2Encoder()869 if (ctx->m_max_cubeMapTextureSize != 0) { in s_glGetIntegerv()870 *ptr = ctx->m_max_cubeMapTextureSize; in s_glGetIntegerv()873 ctx->m_max_cubeMapTextureSize = *ptr; in s_glGetIntegerv()
152 GLint m_max_cubeMapTextureSize; variable