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Searched refs:m_layered_rendering_vs_code (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredRendering.cpp160 const char *GeometryShaderLayeredRendering::m_layered_rendering_vs_code = "${VERSION}\n" member in glcts::GeometryShaderLayeredRendering
211 const char *cm_vs_parts[] = {m_layered_rendering_vs_code}; in iterate()
215 const char *threedimensional_vs_parts[] = {m_layered_rendering_vs_code}; in iterate()
219 const char *twodimensionala_vs_parts[] = {m_layered_rendering_vs_code}; in iterate()
223 const char *twodimensionalma_vs_parts[] = {m_layered_rendering_vs_code}; in iterate()
H A DesextcGeometryShaderLayeredRendering.hpp173 static const char *m_layered_rendering_vs_code; member in glcts::GeometryShaderLayeredRendering