Searched refs:m_instanced_raw_arrays_bo_id (Results 1 – 2 of 2) sorted by relevance
518 , m_instanced_raw_arrays_bo_id(0) in GeometryShaderRenderingCase()595 if (m_instanced_raw_arrays_bo_id != 0) in deinit()597 gl.deleteBuffers(1, &m_instanced_raw_arrays_bo_id); in deinit()599 m_instanced_raw_arrays_bo_id = 0; in deinit()719 gl.bindBuffer(GL_ARRAY_BUFFER, m_instanced_raw_arrays_bo_id); in executeTest()880 gl.genBuffers(1, &m_instanced_raw_arrays_bo_id); in initTest()935 …glw::GLuint raw_arrays_bo_id = (is_instanced) ? m_instanced_raw_arrays_bo_id : m_noninstanced_raw_… in initTest()
164 glw::GLuint m_instanced_raw_arrays_bo_id; member in glcts::GeometryShaderRenderingCase