Searched refs:m_inputLayout (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 920 return getLayoutStride(m_inputLayout); in getInputStride() 961 vector<VarLayout> m_inputLayout; member in deqp::gls::ShaderExecUtil::BufferIoExecutor 972 computeVarLayout(m_inputs, &m_inputLayout); in BufferIoExecutor() 998 const uint32_t inputStride = getLayoutStride(m_inputLayout); in initBuffers() 1127 const uint32_t inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() 1140 DE_ASSERT(m_inputs.size() == m_inputLayout.size()); in uploadInputBuffer() 1144 const VarLayout &layout = m_inputLayout[inputNdx]; in uploadInputBuffer()
|
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktShaderLibrary.cpp | 1255 const ValueBufferLayout m_inputLayout; member in vkt::__anonb012f1360111::ShaderCaseInstance 1302 , m_inputLayout(computeStd430Layout(spec.values.inputs)) in ShaderCaseInstance() 1303 …, m_inputBuffer(m_inputLayout.size > 0 ? createBuffer(context, (vk::VkDeviceSize)m_inputLayout.siz… in ShaderCaseInstance() 1306 , m_inputMem(m_inputLayout.size > 0 ? in ShaderCaseInstance() 1345 …, m_pipeline(createPipeline(context, spec.values.inputs, m_inputLayout, m_program, *m_renderPass, … in ShaderCaseInstance() 1615 writeValuesToMem(m_context, *m_inputMem, m_inputLayout, m_spec.values.inputs, m_subCaseNdx); in iterate()
|
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 1663 return getLayoutStride(m_inputLayout); in getInputStride() 1703 vector<VarLayout> m_inputLayout; member in vkt::shaderexecutor::__anon4bec95a50111::BufferIoExecutor 1709 computeVarLayout(m_shaderSpec.inputs, &m_inputLayout); in BufferIoExecutor() 1962 const uint32_t inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() 1968 DE_ASSERT(m_shaderSpec.inputs.size() == m_inputLayout.size()); in uploadInputBuffer() 1972 const VarLayout &layout = m_inputLayout[inputNdx]; in uploadInputBuffer() 2001 const uint32_t inputStride = getLayoutStride(m_inputLayout); in initBuffers()
|