Searched refs:m_gl_max_tess_patch_components_value (Results 1 – 2 of 2) sorted by relevance
2201 , m_gl_max_tess_patch_components_value(0) in TessellationShaderTessellationMaxInOut()2750 for (int i = 0; i < m_gl_max_tess_patch_components_value; i++) in initReferenceValues()2775 gl.getIntegerv(m_glExtTokens.MAX_TESS_PATCH_COMPONENTS, &m_gl_max_tess_patch_components_value); in retrieveGLConstantValues()2796 DE_ASSERT(m_gl_max_tess_patch_components_value != 0); in retrieveGLConstantValues()
451 …glw::GLint m_gl_max_tess_patch_components_value; /* value of MAX_TESS_PATCH_COMPONENT… member in glcts::TessellationShaderTessellationMaxInOut