Searched refs:m_gl_MaxTessControlUniformComponentsES3_2 (Results 1 – 2 of 2) sorted by relevance
82 TSymbol *m_gl_MaxTessControlUniformComponentsES3_2 = nullptr; variable
22634 Rule::Get<320, Shader::ALL, 0>(&TableBase::m_gl_MaxTessControlUniformComponentsES3_2),26935 m_gl_MaxTessControlUniformComponentsES3_2 = in initializeBuiltInVariables()26943 static_cast<TVariable *>(m_gl_MaxTessControlUniformComponentsES3_2) in initializeBuiltInVariables()