Searched refs:m_gl_MaxTessControlTextureImageUnitsES3_2 (Results 1 – 2 of 2) sorted by relevance
80 TSymbol *m_gl_MaxTessControlTextureImageUnitsES3_2 = nullptr; variable
22629 Rule::Get<320, Shader::ALL, 0>(&TableBase::m_gl_MaxTessControlTextureImageUnitsES3_2),26912 m_gl_MaxTessControlTextureImageUnitsES3_2 = in initializeBuiltInVariables()26920 static_cast<TVariable *>(m_gl_MaxTessControlTextureImageUnitsES3_2) in initializeBuiltInVariables()