Searched refs:m_gl_MaxTessControlImageUniformsES3_2 (Results 1 – 2 of 2) sorted by relevance
86 TSymbol *m_gl_MaxTessControlImageUniformsES3_2 = nullptr; variable
22644 Rule::Get<320, Shader::ALL, 0>(&TableBase::m_gl_MaxTessControlImageUniformsES3_2),26980 m_gl_MaxTessControlImageUniformsES3_2 = new TVariable( in initializeBuiltInVariables()26987 static_cast<TVariable *>(m_gl_MaxTessControlImageUniformsES3_2) in initializeBuiltInVariables()