Searched refs:m_gl_MaxGeometryInputComponentsES3_2 (Results 1 – 2 of 2) sorted by relevance
58 TSymbol *m_gl_MaxGeometryInputComponentsES3_2 = nullptr; variable
22574 Rule::Get<320, Shader::ALL, 0>(&TableBase::m_gl_MaxGeometryInputComponentsES3_2),26672 m_gl_MaxGeometryInputComponentsES3_2 = new TVariable( in initializeBuiltInVariables()26679 static_cast<TVariable *>(m_gl_MaxGeometryInputComponentsES3_2) in initializeBuiltInVariables()