Searched refs:m_gl_MaxGeometryImageUniformsES3_2 (Results 1 – 2 of 2) sorted by relevance
62 TSymbol *m_gl_MaxGeometryImageUniformsES3_2 = nullptr; variable
22584 Rule::Get<320, Shader::ALL, 0>(&TableBase::m_gl_MaxGeometryImageUniformsES3_2),26714 m_gl_MaxGeometryImageUniformsES3_2 = new TVariable( in initializeBuiltInVariables()26721 static_cast<TVariable *>(m_gl_MaxGeometryImageUniformsES3_2)->shareConstPointer(unionArray); in initializeBuiltInVariables()