Searched refs:m_gl_MaxComputeWorkGroupSize (Results 1 – 2 of 2) sorted by relevance
44 TSymbol *m_gl_MaxComputeWorkGroupSize = nullptr; variable
22561 Rule::Get<310, Shader::ALL, 0>(&TableBase::m_gl_MaxComputeWorkGroupSize),26535 m_gl_MaxComputeWorkGroupSize = new TVariable( in initializeBuiltInVariables()26545 static_cast<TVariable *>(m_gl_MaxComputeWorkGroupSize)->shareConstPointer(unionArray); in initializeBuiltInVariables()