Searched refs:m_gl_MaxComputeAtomicCounterBuffers (Results 1 – 2 of 2) sorted by relevance
48 TSymbol *m_gl_MaxComputeAtomicCounterBuffers = nullptr; variable
22565 Rule::Get<310, Shader::ALL, 0>(&TableBase::m_gl_MaxComputeAtomicCounterBuffers),26574 m_gl_MaxComputeAtomicCounterBuffers = in initializeBuiltInVariables()26582 static_cast<TVariable *>(m_gl_MaxComputeAtomicCounterBuffers) in initializeBuiltInVariables()