Searched refs:m_fragmentUniformLoopsSupported (Results 1 – 1 of 1) sorted by relevance
98 return m_fragmentUniformLoopsSupported.getValue(m_context); in isFragmentUniformLoopSupported()110 IsProgramSupported m_fragmentUniformLoopsSupported; member in glu::ES2ContextInfo164 …, m_fragmentUniformLoopsSupported(TryCompileProgram(s_defaultVertexShader, s_fragmentUniformLoopsS… in ES2ContextInfo()