Searched refs:m_Unicode (Results 1 – 7 of 7) sorted by relevance
111 switch (char_info.m_Unicode) { in IsControlChar()303 (charinfo.m_Unicode != 0 && !IsControlChar(charinfo)) || in Init()304 (charinfo.m_Unicode == 0 && charinfo.m_CharCode != 0)) { in Init()442 if (charinfo.m_Unicode) in GetTextByPredicate()443 strText += charinfo.m_Unicode; in GetTextByPredicate()444 } else if (charinfo.m_Unicode == L' ') { in GetTextByPredicate()675 info2.m_Unicode = normalized_char; in AddCharInfoByLRDirection()677 m_TextBuf.AppendChar(info2.m_Unicode); in AddCharInfoByLRDirection()694 info2.m_Unicode = wChar; in AddCharInfoByRLDirection()695 m_TextBuf.AppendChar(info2.m_Unicode); in AddCharInfoByRLDirection()[all …]
124 char_info.m_Unicode != L' ' && pos != nTotalChar - 1) { in ExtractLinks()128 char_info.m_Unicode == L'-')); in ExtractLinks()137 (char_info.m_Unicode == L'\n' || char_info.m_Unicode == L'\r')) { in ExtractLinks()
54 wchar_t m_Unicode = 0; variable
22 uint32_t m_Unicode = 0; variable
167 wsText += charpos.m_Unicode; in DrawDeviceText()
112 text_char_pos.m_Unicode = !unicode.IsEmpty() ? unicode[0] : char_code; in GetCharPosList()
71 return charinfo.m_Unicode; in FPDFText_GetUnicode()