Searched refs:m_InputConnectionMap (Results 1 – 2 of 2) sorted by relevance
109 return m_InputConnectionMap.at(layerBindingId); in GetInputConnections()132 …dered_map<LayerBindingId, std::vector<std::vector<ITensorHandle*>::iterator>> m_InputConnectionMap; member in armnn::experimental::WorkingMemHandle
59 m_InputConnectionMap[inputInfo.m_LayerBindingId].push_back(inputPos); in WorkingMemHandle()