Searched refs:mShaderProgramType (Results 1 – 1 of 1) sorted by relevance
283 mShaderProgramType[id] = type; in setShaderProgramType()287 ASSERT(mShaderProgramType.find(id) != mShaderProgramType.end()); in getShaderProgramType()288 return mShaderProgramType[id]; in getShaderProgramType()331 std::map<gl::ShaderProgramID, ShaderProgramType> mShaderProgramType; variable