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Searched refs:mScratchFramebufferForClearing (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/
H A DPixelLocalStorage.cpp624 ASSERT(mScratchFramebufferForClearing.value == 0); in ~PixelLocalStorageImageLoadStore()
629 mScratchFramebufferForClearing = FramebufferID(); // Let go of GL objects. in onContextObjectsLost()
634 if (mScratchFramebufferForClearing.value != 0) in onDeleteContextObjects()
636 context->deleteFramebuffer(mScratchFramebufferForClearing); in onDeleteContextObjects()
637 mScratchFramebufferForClearing = FramebufferID(); in onDeleteContextObjects()
718 if (mScratchFramebufferForClearing.value == 0) in onBegin()
720 context->genFramebuffers(1, &mScratchFramebufferForClearing); in onBegin()
721 context->bindFramebuffer(GL_DRAW_FRAMEBUFFER, mScratchFramebufferForClearing); in onBegin()
729 context->bindFramebuffer(GL_DRAW_FRAMEBUFFER, mScratchFramebufferForClearing); in onBegin()
843 FramebufferID mScratchFramebufferForClearing{}; member in gl::__anon964a5bb40311::PixelLocalStorageImageLoadStore