Searched refs:mResolveFramebuffer (Results 1 – 2 of 2) sorted by relevance
88 GLuint mResolveFramebuffer[2] = {}; member in __anonb4b2056f0111::MultisampleResolvePerf100 glGenFramebuffers(2, mResolveFramebuffer); in initializeBenchmark()118 glBindFramebuffer(GL_FRAMEBUFFER, mResolveFramebuffer[i]); in initializeBenchmark()222 glDeleteFramebuffers(2, mResolveFramebuffer); in destroyBenchmark()267 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); in drawBenchmark()
142 if (mResolveFramebuffer.empty()) in resolveMultisampledFBO()149 mResolveFramebuffer.resize(numLayers); in resolveMultisampledFBO()150 glGenFramebuffers(static_cast<GLsizei>(mResolveFramebuffer.size()), in resolveMultisampledFBO()151 mResolveFramebuffer.data()); in resolveMultisampledFBO()154 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); in resolveMultisampledFBO()164 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); in resolveMultisampledFBO()175 EXPECT_TRUE(static_cast<size_t>(view) < mResolveFramebuffer.size()); in GetViewColor()176 glBindFramebuffer(GL_READ_FRAMEBUFFER, mResolveFramebuffer[view]); in GetViewColor()243 std::vector<GLuint> mResolveFramebuffer; member in MultiviewFramebufferTestBase259 if (!mResolveFramebuffer.empty()) in freeFBOs()[all …]