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Searched refs:mPixelShaderOutputLayoutCache (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DProgramExecutableD3D.cpp1457 mUsesSampleMask, mPixelShaderOutputLayoutCache, in getPixelExecutableForCachedOutputLayout()
1480 mPixelShaderOutputLayoutCache, mImage2DBindLayoutCache[gl::ShaderType::Fragment], in getPixelExecutableForCachedOutputLayout()
1743 GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); in updateCachedOutputLayoutFromShader()
1807 mPixelShaderOutputLayoutCache.clear(); in updateCachedOutputLayout()
1823 mPixelShaderOutputLayoutCache.insert(mPixelShaderOutputLayoutCache.end(), maxIndex + 1, in updateCachedOutputLayout()
1828 mPixelShaderOutputLayoutCache.push_back(GL_NONE); in updateCachedOutputLayout()
1888 mPixelShaderOutputLayoutCache, mImage2DBindLayoutCache[gl::ShaderType::Fragment])) in updateCachedPixelExecutableIndex()
H A DProgramExecutableD3D.h518 std::vector<GLenum> mPixelShaderOutputLayoutCache; variable