Searched refs:mLineLoopBufferFirstIndex (Results 1 – 2 of 2) sorted by relevance
806 mLineLoopBufferFirstIndex.reset(); in syncState()1415 mLineLoopBufferFirstIndex.reset(); in handleLineLoop()1425 if (!mLineLoopBufferFirstIndex.valid() || !mLineLoopBufferLastIndex.valid() || in handleLineLoop()1426 mLineLoopBufferFirstIndex != firstVertex || mLineLoopBufferLastIndex != lastVertex) in handleLineLoop()1431 mLineLoopBufferFirstIndex = firstVertex; in handleLineLoop()
210 Optional<GLint> mLineLoopBufferFirstIndex; variable