Searched refs:mLastNonShaderReadOnlyLayout (Results 1 – 2 of 2) sorted by relevance
5970 mLastNonShaderReadOnlyLayout = ImageLayout::Undefined; in resetCachedProperties()6348 mLastNonShaderReadOnlyLayout = ImageLayout::Undefined; in initExternal()7228 mLastNonShaderReadOnlyLayout = in setCurrentImageLayout()7229 !IsShaderReadOnlyLayout(transitionFrom) ? mCurrentLayout : mLastNonShaderReadOnlyLayout; in setCurrentImageLayout()7585 mLastNonShaderReadOnlyLayout = ImageLayout::Undefined; in barrierImpl()7818 GetImageLayoutEventStage(mLastNonShaderReadOnlyLayout)); in updateLayoutAndBarrier()7836 renderer->getImageMemoryBarrierData(mLastNonShaderReadOnlyLayout); in updateLayoutAndBarrier()7899 mLastNonShaderReadOnlyLayout = ImageLayout::Undefined; in updateLayoutAndBarrier()7912 mLastNonShaderReadOnlyLayout = mCurrentLayout; in updateLayoutAndBarrier()9820 prevImage->get().mLastNonShaderReadOnlyLayout = mLastNonShaderReadOnlyLayout; in stageSelfAsSubresourceUpdates()[all …]
3291 ImageLayout mLastNonShaderReadOnlyLayout; variable