Searched refs:mD3DCompilerModule (Results 1 – 2 of 2) sorted by relevance
104 mD3DCompilerModule(nullptr), in HLSLCompiler()130 if (GetModuleHandleExA(0, d3dCompilerNames[i], &mD3DCompilerModule)) in ensureInitialized()137 if (!mD3DCompilerModule) in ensureInitialized()141 mD3DCompilerModule = LoadLibraryA(D3DCOMPILER_DLL_A); in ensureInitialized()143 if (mD3DCompilerModule) in ensureInitialized()150 if (!mD3DCompilerModule) in ensureInitialized()160 reinterpret_cast<pD3DCompile>(GetProcAddress(mD3DCompilerModule, "D3DCompile")); in ensureInitialized()164 reinterpret_cast<pD3DDisassemble>(GetProcAddress(mD3DCompilerModule, "D3DDisassemble")); in ensureInitialized()170 mD3DCompilerModule = nullptr; in ensureInitialized()186 FreeLibrary(mD3DCompilerModule); in release()[all …]
67 HMODULE mD3DCompilerModule; variable