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Searched refs:mCurPresentPathFastColorBufferHeight (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp685 mCurPresentPathFastColorBufferHeight(0), in StateManager11()
868 (presentPathFastActive && (colorBufferHeight != mCurPresentPathFastColorBufferHeight))) in checkPresentPath()
871 mCurPresentPathFastColorBufferHeight = colorBufferHeight; in checkPresentPath()
1429 scissorY = mCurPresentPathFastColorBufferHeight - scissor.height - scissor.y; in syncScissorRectangle()
1500 dxViewport.TopLeftY = static_cast<float>(mCurPresentPathFastColorBufferHeight - in syncViewport()
H A DStateManager11.h546 int mCurPresentPathFastColorBufferHeight; variable