Searched refs:mCompressionFixedRate (Results 1 – 2 of 2) sorted by relevance
197 GLenum getSurfaceCompressionFixedRate() const { return mCompressionFixedRate; } in getSurfaceCompressionFixedRate()288 GLenum mCompressionFixedRate; variable
147 mCompressionFixedRate(GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT) in TextureState()1865 mState.mCompressionFixedRate = *attribList; in setStorageAttribs()