Searched refs:mColorRenderbuffer (Results 1 – 3 of 3) sorted by relevance
31 mColorRenderbuffer(0), in PbufferSurfaceCGL()43 if (mColorRenderbuffer != 0) in ~PbufferSurfaceCGL()45 mStateManager->deleteRenderbuffer(mColorRenderbuffer); in ~PbufferSurfaceCGL()46 mColorRenderbuffer = 0; in ~PbufferSurfaceCGL()57 mFunctions->genRenderbuffers(1, &mColorRenderbuffer); in initialize()58 mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mColorRenderbuffer); in initialize()142 mColorRenderbuffer); in attachToFramebuffer()
68 GLuint mColorRenderbuffer; variable
27 mColorRenderbuffer = 0; in BlendMinMaxTest()147 glGenRenderbuffers(1, &mColorRenderbuffer); in SetUpFramebuffer()148 glBindRenderbuffer(GL_RENDERBUFFER, mColorRenderbuffer); in SetUpFramebuffer()151 mColorRenderbuffer); in SetUpFramebuffer()163 glDeleteRenderbuffers(1, &mColorRenderbuffer); in testTearDown()170 GLuint mColorRenderbuffer; member in BlendMinMaxTest