Searched refs:mCachedSamplerFormatValid (Results 1 – 2 of 2) sorted by relevance
128 if (!mCachedSamplerFormatValid || in compatibleWithSamplerFormatForWebGL()133 mCachedSamplerFormatValid = true; in compatibleWithSamplerFormatForWebGL()281 mutable bool mCachedSamplerFormatValid; variable
146 mCachedSamplerFormatValid(false), in TextureState()1315 mState.mCachedSamplerFormatValid = false; in signalDirtyStorage()1323 mState.mCachedSamplerFormatValid = false; in signalDirtyState()