Searched refs:lvp_pipeline_layout_create (Results 1 – 3 of 3) sorted by relevance
203 lvp_pipeline_layout_create(struct lvp_device *device, in lvp_pipeline_layout_create() function228 struct lvp_pipeline_layout *layout = lvp_pipeline_layout_create(device, pCreateInfo, pAllocator); in lvp_CreatePipelineLayout()
414 lvp_pipeline_layout_create(struct lvp_device *device,
1251 shader->layout = lvp_pipeline_layout_create(device, &pci, pAllocator); in create_shader_object()