Searched refs:lua_engine_ (Results 1 – 1 of 1) sorted by relevance
32 lua_interpreter::LuaEngine lua_engine_; member in lua_interpreter::tests::LuaEngineTest52 std::vector<std::string> output = lua_engine_.ExecuteScript( in TEST_F()59 std::vector<std::string> output = lua_engine_.ExecuteScript( in TEST_F()68 std::vector<std::string> output = lua_engine_.ExecuteScript( in TEST_F()78 std::vector<std::string> output = lua_engine_.ExecuteScript( in TEST_F()82 std::string saved_state = lua_engine_.GetSavedState(); in TEST_F()87 std::vector<std::string> output = lua_engine_.ExecuteScript( in TEST_F()91 std::string saved_state = lua_engine_.GetSavedState(); in TEST_F()96 std::vector<std::string> output = lua_engine_.ExecuteScript( in TEST_F()107 std::vector<std::string> output = lua_engine_.ExecuteScript( in TEST_F()[all …]