Searched refs:loop_num_cl (Results 1 – 1 of 1) sorted by relevance
1646 const unsigned loop_num_cl = DIV_ROUND_UP(block.offset - loop_header->offset, 16); in align_block() local1652 ctx.program->gfx_level <= GFX11 && loop_num_cl > 1 && in align_block()1653 loop_num_cl <= 3; in align_block()1657 int16_t prefetch_mode = loop_num_cl == 3 ? 0x1 : 0x2; in align_block()1673 const bool align_loop = loop_end_cl - loop_start_cl >= loop_num_cl && in align_block()1674 (loop_num_cl == 1 || change_prefetch || loop_header->offset % 16 > 8); in align_block()