Searched refs:link_optimize (Results 1 – 1 of 1) sorted by relevance
1799 bool link_optimize, in anv_graphics_pipeline_skip_shader_compile() argument1807 if (link_optimize) in anv_graphics_pipeline_skip_shader_compile()1934 bool link_optimize, in anv_graphics_pipeline_load_cached_shaders() argument1966 if (!link_optimize) { in anv_graphics_pipeline_load_cached_shaders()1998 if (stages[s].imported.bin == NULL || link_optimize) in anv_graphics_pipeline_load_cached_shaders()2252 const bool link_optimize = in anv_graphics_pipeline_compile() local2262 link_optimize, in anv_graphics_pipeline_compile()2308 tmp_ctx, link_optimize /* need_clone */); in anv_graphics_pipeline_compile()2328 link_optimize, s)) in anv_graphics_pipeline_compile()2348 link_optimize, s)) in anv_graphics_pipeline_compile()[all …]