Searched refs:linkAndCheckProgramLinkStatus (Results 1 – 1 of 1) sorted by relevance
8279 bool linkAndCheckProgramLinkStatus(GLuint program_object_id);11097 if (!linkAndCheckProgramLinkStatus(program_object_id)) in prepareProgramAndShaderObjectsToSupportNonRenderableTexture()11363 bool RequiredCase::linkAndCheckProgramLinkStatus(GLuint program_object_id) in linkAndCheckProgramLinkStatus() function in es3cts::RequiredCase